![]() After all, hardly any micromanaging suits me just fine, as Covert Ops is supposed to be different. ![]() I would have liked to have seen more stealth scenarios but there are two more chapters left. There’s even a brief on-rails vehicle romp with a boss fight and light dodging elements! The latter two missions also waltz into your more traditional RTS portions where Nova is playing a part of a bigger battle, and SCVs and base management can be controlled. Covert Ops stretches the engine, having players at times stop on a dime and avoid hazards like rotating flame turrets. While it can feel by-the-numbers, it all feels organic, even the intro section.
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